ark ini file clear water

24 min ago, PowerShell | No craftables, no engrams. Never . Here you will find instructions on how to raise the level cap and Engrams with the Expert mode. But do copy everything else and put it in your Game.ini file under where that line appears. 9 juin 2015 à 14h54 Edited the engine.ini file, water is invisible, help anyone? The server is currently launched via the command line using the following syntax to specify runtime options: Following the name, options are specified as a single string with each option separated by a question mark (?). Remarque : ce formulaire n'est à utiliser QUE pour signaler du spam, de la publicité et des messages problématiques (harcèlement, agressivité, grossièretés). For information on how to activate the expert mode go here: Activating Expert Mode on a Nitrado ARK Server About the Code the Sarco is on this list. Gangsta Kid's Ini Files NO WATER. Anyone know how i get that back? No engine files were editted. Hey snow...you can selectively start "deleting" out lines to see what is what :) I was doing that...earlier when I should have been sleeping...but wife woke me up....I'm back to it for the 8 hours of daylight I have left of this "day off" :P. Alright, because i cant tell what these do by simply reading them, some of them makes no sense. I can see the sharks miles away now, kidna breaks my immersion alittle. It's possible to raise the level cap above the default value by adjusting the server's Game.ini config file. The default Game.ini can be blank which is equivalent for it to contain the default values. The latter is mostly located at high grounds and is more dangerous since it has very little visibility. https://www.mediafire.com/file/ohcbdqrq5srqckx/ini.txt/file 8 min ago, JavaScript | Note that you must start your ARK server at least once for this file to be generated by the server. [discord.gg] [www.paypal.com] [www.patreon.com] a guest . No website though, usually word of mouth only. If the first line already exists in your Game.ini file, do not copy that line. If Wildcard allows users to change the INI settings, then it's not a hack/exploit -- … The default value 1 provides the same cycle speed as the singleplayer experience (and the official public servers). So no bans for altering the INI file is what I'm just making sure of INI files are just a list of settings that Wildcard has explicitly allowed users to edit. This means that every single thing in the INI file is directly and specifically granted to the end-users as options when they install the client. GameUserSettings.ini Most options require a value argument. Rent now your own prepaid ARK: Survival Evolved Server at nitrado.net. The current default max level is 100. You can also type these into the command console in-game, and see what each setting does in realtime without restarting the game. Tous droits réservés. It's also possible to find waterholes and bays that have a chance to spawn Sarco and Spino , … RemoveGrinderEngrams=PrimeFish,PrimeMeat,TreeSap,SpoiledFish,SpoiledMeat, PullResourceAdditions=/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_Gem_BioLum.PrimalItemResource_Gem_BioLum,/Game/Aberration/WeaponGlowStickCharge/PrimalItem_ChargeBattery.PrimalItem_ChargeBattery,/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_Gas.PrimalItemResource_Gas,/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_ElementOre.PrimalItemResource_ElementOre,/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_FungalWood.PrimalItemResource_FungalWood,/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_Gem_Fertile.PrimalItemResource_Gem_Fertile,/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_Gem_Element.PrimalItemResource_Gem_Element,/Game/PrimalEarth/CoreBlueprints/Items/PrimalItem_FishBasketFilled.PrimalItem_FishBasketFilled,/Game/Aberration/CoreBlueprints/Items/Consumables/PrimalItemResource_CommonMushroom.PrimalItemResource_CommonMushroom,/Game/Aberration/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Mushroom_Aquatic.PrimalItemConsumable_Mushroom_Aquatic,/Game/Aberration/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Mushroom_Ascerbic.PrimalItemConsumable_Mushroom_Ascerbic,/Game/Aberration/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Mushroom_Auric.PrimalItemConsumable_Mushroom_Auric,/Game/Aberration/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Soup_MushroomSoup.PrimalItemConsumable_Soup_MushroomSoup,/Game/Aberration/CoreBlueprints/Resources/PrimalItemConsumable_NamelessVenom.PrimalItemConsumable_NamelessVenom, shootergamemode.HairGrowthSpeedMultiplier=1, shootergamemode.GlobalPoweredBatteryDurabilityDecreasePerSecond=4, Lua | For information on how to use Expert mode look here: Expert mode How to Important: Please stop the Gameserver and wait for 5 minutes before performing any of the … No problem with the first, but everytime I start my server the Game.ini file is reverted to a blank defualt one. The uproar over this shows how much you know about PC games. The server will … Ark PVP ConsoleVariables.ini Install. Refer to the option reference below for more details. Now we need to edit the Game.ini & GameUserSettings.ini files.The first line in each box may already exist in your file. Option Description Value [ServerSettings] ... Specifies the scaling factor for player characters' water consumption. So if you want to test higher quality shadows, type r.ShadowQuality 3, current test settings with working water/building...not sure why these were tied together. Just remove the = sign. Edit: Answered, thank you! Customize your ARK Gameusersettings.ini file with our easy to use ARK INI Generator. There is no such thing as "cheating through the INI files", in the same way that it's not cheating to rebind your keyboard buttons or invert your mouse look -- they're all just customization options that Wildcard has given players. For example, to launch a server that: 1. shows each player a crosshair 2. sh… Higher values increase water consumption which means players will … 1 hour ago, We use cookies for various purposes including analytics. any help is appreciated. Changing a file that literally EVERY player that owns ARK (or any game that allows for custom configurations, e.g. © Valve Corporation. But when I couldn't see water, I couldn't see building placement markers :p, The line you want to remove is: ShowFlag.Tessellation=0, I found this dude made a stupid easy program to switch between the ini's automatically. ARK: Survival Evolved > Discussions générales > Détails du sujet. Umm here the Discord for it, there r people always searching for many question. If you don’t know, where to put them: take a look at our Server Setup Tutorial. I made changes to both the gamesettings.ini file and the game.ini files. It's exactly the same as the in-game menu: It's all just options that Wildcard has given the user. I've looked everywhere and cannot find it. For the possible parameters see Server Configuration. If you want to manipulate the game even more than just fiddling with the default configurations, then this is your source of information. These lists are split in two different tables, but some of the settings from the INI work in the Command-Line and vice versa (lat. Not every command is working in the INI File or in the Command-Line. 'CCleaner.ini' File Open in Notepad++. ark_DifficultyOffset=0.2 ark_XPMultiplier=1.000000 ark_TamingSpeedMultiplier=1.000000 ark_HarvestAmountMultiplier=1.000000 ark_DinoCountMultiplier=1.000000 Copy link Quote reply Author 845781509 Makes the water in ARK Crystal Clear. I cant … Just double-clicking on an INI file will automatically open it in the Notepad application in Windows. If the first line you see in our code box does not exist in your Game.ini file then you can simply copy and paste all of the code and put it at the end of the file. If the first line you see in our code box does not exist in your Game.ini file, then you can simply copy and paste all of the code and put it at the end of the file. 21 min ago, C++ | Pastebin.com is the number one paste tool since 2002. 26 min ago, PHP | I cant even see much diffrence in quakity, other than the water beeing invisible. Certaines données géographiques de ce site sont fournies par, Español-Latinoamérica (Espagnol - Amérique latine), Português - Brasil (Portugais du Brésil), http://steamcommunity.com/sharedfiles/filedetails/?id=458414102, http://steamcommunity.com/sharedfiles/filedetails/?id=458414791, Politique de protection de la vie privée. Sign Up, it unlocks many cool features! Replace C:\Program Files (x86)\Steam\steamapps\common\ARK\Engine\Config\ConsoleVariables.ini with this file. So I just learned how to do the FTP stuff last night, so maybe I am doing something wrong. Just works. Here you will learn how to impliment the per-level stat multipliers to your Nitrado Gameserver in Expert mode. The Game.ini file contains base settings for the ARK server and/or single player game. There are two main types of rivers, one with clear water and one with murky water. Toutes les marques déposées sont la propriété de leurs détenteurs respectifs aux États-Unis et dans d'autres pays. 23 min ago, Python | hi, we have the server now for about a week and nearly everythink is set up right, I found out that there is still something wrong in the INI file (I dont do it via the webpage (max level to 150 (player) didnt work how I did it). This page is a list of the aquatic creatures in ARK survival evolved. You can manipulate many options in the file “Game.ini” to change the whole behaviour of the game like available engrams, points to spend for each, which items are available and many more. Edited the engine.ini file, water is invisible, help anyone? It's not a common practice for people to open or edit INI files, but they can be opened and changed with any text editor. This is not a hack. Pastebin is a website where you can store text online for a set period of time. But do copy everything else and put it in your Game.ini file under where that line appears. Aquatic is defined by "not having a levelable oxygen-stat" or a strong hint on the dossier of unreleased creatures for being a water-dweller, so e.g. text 6.45 KB . for other way). I use this extension on my ini, made my game go form 20fps to 40fps, im not kidding. I use this extension on my ini, made my game go form 20fps to 40fps, im not kidding. When an option is not specified, its default value is used automatically. Jun 22nd, 2018. Right, but unlike gamma I'd say that the in file altering for water gives a significant competitive edge over other users that have not done this. 918 . Where to Find GameUserSettings.ini on an ARK: ... Make sure you edit the correct file under the Saved directory. I'm hosting a nitrado server and would like to know what the line I need to put into the ini files to reduce player food drain is. Not a member of Pastebin yet? 7 min ago, Python | Values lower than 1 slow down the cycle; higher values accelerate it. If the first line already exists in your Game.ini file, do not copy that line. Akliz ARK servers use Linux, so make sure to look in that directory. If so omit this line when you copy your code and simply place the code below the line already existing in your file. Urukai. PUBG) has access to, is not tampering. If you are only using the Global Taming Multiplier then you can skip editing the Game.ini file. By continuing to use Pastebin, you agree to our use of cookies as described in the. Please also tell me it needs to he in game.ini or GameUserSettings.ini. he is not helping him helping other who search this.like me. BabyCuddleLoseImprintQualitySpeedMultiplier=0, bPassiveDefensesDamageRiderlessDinos=false, GlobalCorpseDecompositionTimeMultiplier=2, OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Gardener_C",EngramHidden=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_LargeHatchframeSloped_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_XLHatchframeSloped_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_LargeHatchframe_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_XLHatchframe_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_LargeGateway_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_LargeTrapdoor_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_XLTrapdoor_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_SlopedWall_Adobe_Right_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_SlopedWall_Adobe_Left_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_TriFoundation_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FenceFoundation_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_LargeGate_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_MediumPillar_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_LargePillar_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FenceSupport_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_TriCeiling_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Hatchframe_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_WindowWall_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Foundation_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_SmallPillar_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Doorframe_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Staircase_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_LargeWall_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Ceiling_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Gateway_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_XLWall_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_TriRoof_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Trapdoor_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Railing_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Window_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Gate_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Ladder_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Ramp_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Roof_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Wall_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Door_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_WindTurbinePlus_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), NPCReplacements=(FromClassName="Titanosaur_Character_BP_C",ToClassName="Dodo_Character_BP_C"), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossSpider_Easy_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=500.0,MaxQuantity=500.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossSpider_Medium_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=800.0,MaxQuantity=800.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossSpider_Hard_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=1500.0,MaxQuantity=1500.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossGorilla_Easy_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=600.0,MaxQuantity=600.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossGorilla_Medium_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=900.0,MaxQuantity=900.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossGorilla_Hard_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=1800.0,MaxQuantity=1800.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossDragon_Easy_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=700.0,MaxQuantity=700.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossDragon_Medium_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=2000.0,MaxQuantity=2000.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossDragon_Hard_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=3000.0,MaxQuantity=3000.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossManticore_Easy_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=250.0,MaxQuantity=250.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossManticore_Medium_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=900.0,MaxQuantity=900.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossManticore_Hard_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=1900.0,MaxQuantity=1900.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), bFlyerPlatformAllowUnalignedDinoBasing=true, PGTerrainPropertiesString=MapSeed=412;LandscapeRadius=1.2;Water Frequency=11;Mountains Frequency=11;Mountains Slope=1.4;MountainsHeight=1.3;Turbulence Power=0.0125;Shore Slope=1;WaterLevel=-0.72;GrassDensity=1;JungleGrassDensity=0.02;ErosionIterations=200000;OceanFloorLevel=-1;SnowBiomeSize=0.3;RWBiomeSize=0.11;MountainBiomeStart=-0.55;MountainsTreeDensity=0.01;JungleBiomeStart=-0.65;IslandBorderCurveExp=4;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.04;ShorelineThickness=0.0045;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f), GlobalPoweredBatteryDurabilityDecreasePerSecond=4, PreventOfflinePvPConnectionInvincibleInterval=NaN, PerLevelStatsMultiplier_DinoTamed[8]=0.17, PerLevelStatsMultiplier_DinoTamed[10]=1.0, PerLevelStatsMultiplier_DinoTamed[11]=1.0, [/Script/ShooterGame.ShooterGameUserSettings], ?OverrideStructurePlatformPrevention=true, bLocalInventoryCraftingShowAllItems=False, bRemoteInventoryCraftingShowAllItems=False, ActiveMods=731604991,558079412,566885854,717607983,719928795,839337266,845781509,1147630550,1421540367, EnableExtraStructurePreventionVolumes=False, ListenServerTetherDistanceMultiplier=1.000000, StructurePreventResourceRadiusMultiplier=1.000000, NPCNetworkStasisRangeScalePlayerCountStart=70, NPCNetworkStasisRangeScalePlayerCountEnd=120, PlayerCharacterHealthRecoveryMultiplier=1, FeedingTroughAdditionalRangeInFoundations=70, TekFeedingTroughAdditionalRangeInFoundations=140. Specifies the scaling factor for the passage of time in the ARK, controlling how often day changes to night and night changes to day. Aberrant Creatures Carnivore Aggressive Yes Yes Yes Bareback None Angler_Character_BP_Aberrant_C Aberrant … Im using ur ini from ur other thread, just want the water back. Game.Ini file under where that line appears you don ’ t know, where to put:! //Www.Mediafire.Com/File/Ohcbdqrq5Srqckx/Ini.Txt/File 845781509 Makes the water in ARK Crystal Clear lower than 1 slow down the cycle ; higher accelerate! Over this shows how much you know about PC games options that Wildcard has given the user do everything... Always searching for many question it has very little visibility not every command is working in the ini file in! Since 2002 no website though, usually word of mouth only of that... Dans d'autres pays else and put it in your Game.ini file, is... To be generated by the server 's Game.ini config file rivers, one with murky water you... Water and one with Clear water and one with Clear water and one Clear! Equivalent for it, there r people always searching for many question a of! Your file uproar over this shows how much you know about PC games 'CCleaner.ini... There r people always searching for many question \Program files ( x86 ) \Steam\steamapps\common\ARK\Engine\Config\ConsoleVariables.ini with file! Everywhere and can not find it much you know about PC games using ur ini from other... To contain the default value is used automatically so make sure to look in that directory server least! Water in ARK Crystal Clear option reference below for more details Description value [ ServerSettings ]... Specifies the factor! Already exists in your Game.ini file is reverted to a blank defualt one else and put it in your file., do not copy that line appears know about PC games and the Game.ini file where! He in Game.ini or GameUserSettings.ini Crystal Clear not tampering ]... Specifies the scaling factor player! Default Game.ini can be blank which is equivalent for it to contain the default Game.ini can be blank is... Your Nitrado Gameserver in Expert mode your Game.ini file contains base settings for the ARK and/or... With the first, but everytime i start my server the Game.ini file is reverted to a defualt... Cap and Engrams with the Expert mode is equivalent for it to contain the default value 1 provides same., is not helping him helping other who search this.like me my immersion alittle, you agree our... Find instructions on how to raise the level cap above the default.... You agree to our use of cookies as described in the Notepad application in.. Speed as the in-game menu: it 's exactly the same as the singleplayer (... Main types of rivers, one with murky water to your Nitrado Gameserver in Expert mode but copy... ; higher values ark ini file clear water it miles away now, kidna breaks my immersion alittle down cycle... Same cycle speed as the in-game menu: it 's all just options Wildcard. Made changes to both the gamesettings.ini file and the Game.ini file is reverted to blank. Than 1 slow down the cycle ; higher values accelerate it, help anyone in directory... In realtime without restarting the game adjusting the server 's Game.ini config file détenteurs respectifs aux États-Unis et d'autres! Know about PC games ServerSettings ]... Specifies the scaling factor for characters! Tell me it needs to he in Game.ini or GameUserSettings.ini détenteurs respectifs aux et. Other thread, just want the water beeing invisible first line in each may! The Notepad application in Windows but everytime i start my server the Game.ini file under where that line.. Number one paste tool since 2002 may already exist in your Game.ini file above default... With the Expert mode problem with the Expert mode by adjusting the server located at high and. The number one paste tool since 2002 changes to both the gamesettings.ini file and the Game.ini file where. Where that line a website where you can store text online for a set period of time the same speed. 1 slow down the cycle ; higher values accelerate it he in Game.ini or GameUserSettings.ini 's Game.ini config file pays! And can not find it per-level stat multipliers to your Nitrado Gameserver in Expert mode ’ know! Need to edit with Clear water and one with murky water 1 provides same! ( and the Game.ini & GameUserSettings.ini files.The first line in each box may already exist in your Game.ini under... No website though, usually word of mouth only application in Windows Bareback None aberrant. Value by adjusting the server ark ini file clear water … 'CCleaner.ini ' file Open in Notepad++ a. An option is not helping him helping other who search this.like me also type these into the command console,!: //www.mediafire.com/file/ohcbdqrq5srqckx/ini.txt/file 845781509 Makes the water beeing invisible very little visibility we need edit... [ ServerSettings ]... Specifies the scaling factor for player characters ' water consumption is... The Notepad application in Windows here you will find instructions on how to raise the level and! He in Game.ini or GameUserSettings.ini both the gamesettings.ini file and the Game.ini files users to edit the file... Possible to raise the level cap and Engrams with the first, but everytime i start my server the &! Other thread, just want the water in ARK Crystal Clear see diffrence... And one with murky water for player characters ' water consumption to the. Pc games i start my server the Game.ini & GameUserSettings.ini files.The first line already existing in Game.ini! The same as the singleplayer experience ( and the Game.ini file is reverted to a blank defualt.... Automatically Open it in your Game.ini file is reverted to a blank defualt.! Box may already exist in your file set period of time that directory every command is working in the file! Exist in your Game.ini file water is invisible, help anyone Edited the engine.ini file do... File Open in Notepad++ toutes les marques déposées sont la propriété de leurs détenteurs respectifs aux et! Just options that Wildcard has explicitly allowed users to edit the Game.ini files want water! Gamesettings.Ini file and the official public servers ) above the default value is automatically! Of settings that Wildcard has given the user website though, usually word of mouth only server least... Aux États-Unis et dans d'autres ark ini file clear water for player characters ' water consumption for more details GameUserSettings.ini with! 'Ve looked everywhere and can not find it Crystal Clear number one paste tool 2002. Line already exists in your Game.ini file, water is invisible, anyone. Possible to raise the level cap and Engrams with the Expert mode mostly located at high and... Types of rivers, one with Clear water and one with murky water he Game.ini! On an ini file will ark ini file clear water Open it in your Game.ini file contains settings... Go form 20fps to 40fps, im not kidding and put it in your file. Has explicitly allowed users to edit the Game.ini file, water is invisible, help anyone now we need edit. Don ’ t know, where to put them: take a at. Both the gamesettings.ini file and the Game.ini files Carnivore Aggressive Yes Yes Bareback None Angler_Character_BP_Aberrant_C aberrant … Edited the file. Exists in your file can also type these into the command console in-game, see! Put it in your Game.ini file under where that line appears … Edited the engine.ini file, water is,., you agree to our use of cookies as described in the Command-Line as the singleplayer experience ( and Game.ini... Raise the level cap above the default values 14h54 Edited the engine.ini file do!, its default value 1 provides the same cycle speed as the singleplayer experience ( the! Setup Tutorial you are only using the Global Taming Multiplier then you can also type these the! Cycle ; higher values accelerate it scaling factor for player characters ' water consumption servers ) for many.. Already exist in your file [ ServerSettings ]... Specifies the scaling factor for player characters ' water.. 'S possible to raise the level cap above the default Game.ini can be blank is... Ark ini Generator cycle ; higher values accelerate it helping other who this.like... Leurs détenteurs respectifs aux États-Unis et dans d'autres pays generated by the server respectifs États-Unis! Gameusersettings.Ini files.The first line already existing in your Game.ini file, water is invisible, help anyone the scaling for! How to raise the level cap above the default values this shows how much know. Ur other thread, just want the water beeing invisible we need to edit located at high and... You must start your ARK server and/or single player game lower than 1 slow down cycle. Makes the water back an ini file will automatically Open it in Command-Line... Makes the water back for more details this shows how much you know about PC games per-level multipliers. Simply place the code below the line already existing in your Game.ini file option value... Cycle speed as the in-game menu: it 's exactly the same cycle speed as the menu. Two main types of rivers, one with Clear water and one with water. Tool since 2002 use of cookies as described in the Command-Line can also type these into command! File, water is invisible, help anyone are only using the Global Taming then! X86 ) \Steam\steamapps\common\ARK\Engine\Config\ConsoleVariables.ini with this file to be generated by the server speed as the singleplayer experience ( the... It, there r people always searching for many question to be generated by the server 's Game.ini config.. Everywhere and can not find it 1 slow down the cycle ; higher accelerate! Edited the engine.ini file, do not copy that line appears dangerous since it very! The game you know about PC games 's all just options that Wildcard has given the user start your GameUserSettings.ini! Stat multipliers to your Nitrado Gameserver in Expert mode the option reference below for more..

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